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2005 Honda NSX #18 TAKATA DOME [NFSMW]
Insanity- Posts : 1325
Join date : 2011-01-21
Age : 29
Location : Singapore
Re: 2005 Honda NSX #18 TAKATA DOME [NFSMW]
Wow wow wow wow wow wow wow ...I love you...No homo btw...I can't tell you how much I love this car...I can't express my feeling now man...It's insane...
^ and so do i love the car. even though this is the newer livery and NOT the one like in GT4, i like.
BTW this car(mod) is great no doubt about it...But I've something to say also...
1) It's a high poly mesh...So it's making my PC lagging with higher graphics settings...But my PC can handle it in minimum setting...So, it's not a matter to me...
2) But what is making me a bit pissed of is the disappearing/vanishing tendency...Whenever it is hitting something it's just being disappeared...This happens not only with this car but also with other cars of other good converters like F.R,SLZ,Mc3dcm etc...So, I think I should give a suggestion to you to overcome this bug...Attach the whole body(exterior body of course) with the BASE_A part in Zmodeler...It's the only way you can solve it...
Last edited by Excelerate on Sat Mar 26, 2011 7:15 pm; edited 1 time in total
1) It's a high poly mesh...So it's making my PC lagging with higher graphics settings...But my PC can handle it in minimum setting...So, it's not a matter to me...
2) But what is making me a bit pissed of is the disappearing/vanishing tendency...Whenever it is hitting something it's just being disappeared...This happens not only with this car but also with other cars of other good converters like F.R,SLZ,Mc3dcm etc...So, I think I should give a suggestion to you to overcome this bug...Attach the whole body(exterior body of course) with the BASE_A part in Zmodeler...It's the only way you can solve it...
Last edited by Excelerate on Sat Mar 26, 2011 7:15 pm; edited 1 time in total
Point no. 1 - try using everything at low, including resolution
Point no. 2 - impossible to do that. each part must NOT exceed 35k, and it's impossible for the whole body to be base_a.
Point no. 2 - impossible to do that. each part must NOT exceed 35k, and it's impossible for the whole body to be base_a.
Have you tried/experimented it??...Insanity wrote:Point no. 2 - impossible to do that. each part must NOT exceed 35k, and it's impossible for the whole body to be base_a.
Last edited by Excelerate on Sat Mar 26, 2011 8:24 pm; edited 1 time in total
^ I did that. it gave me an error in build.bat